The best thing to do has to be done by the developers Jagex in the form of a dedication of an in-game statue (and the last time, a pub) to the memory of a star player "The OSRS gold' who tragically passed away from real-life in the year 2006. He'd been active almost since RuneScape's inception in 2001 and often held the position of second-highest ranked player, just behind Zezima.

Based on alleged activity on his profile post-2006, there was a rumor that there was a chance he could still be alive, but this was also said to be due to hackers being able to gain access to the account that was locked. Whilst neither of those claims can be confirmed however, this virtual representation of a ghost story does show another interesting aspect of MMORPGs stories that can be created about gamers who play in them.

I'm not sure if the statue to The Old Nite still exists, but it stood near the southern edge of the Wilderness (or "Wildy" in short) It was a huge expanse of wasteland to the north, frequented and frequented by wild animals and players-killers. I've never made the trek to visit it. It's a shame.

One of the biggest weaknesses in RuneScape's game, and it could also be its largest benefit, is one shared by almost every other game: its longevity. Alongside the thrilling quests and high-octane PvP skirmishes is the constant grinding out of mundane household tasks like fishing, mining , or cooking to gain experience or gain credits to buy that pesky new pieces of gear. cheap OSRS GP make money somehow, right?