During an GDC 2021 discussion, Genshin Impact developer Hoyoverse (previously Mihoyo) outright admitted that D2R Items its method for designing characters revolved around generating the highest amount of money from its fans. This year's Raiden Shogun and Kokomi character reruns of March 2022 alone netted the company more than $33 million in revenues.

The moment was immortalized by jokes and memes, a lot of it rooted in disappointment of the audience: People who attended BlizzCon 2018 were anticipating "Diablo 2 Resurrected" news. It also stemmed from an unresolved stigma surrounding smartphone games that are popular in the West in the United States, where the use of smartphones as a gaming platform has been slower than the other regions parts of the planet.

Since it's launch, "Diablo Immortal" has boosted its reputation, as alpha and beta tests proved the game was an incredibly full-on traditional Diablo experience. (It was also helpful that Blizzard chose to bring Diablo Immortal to PC.) In the Diablo series is among the most influential of modern game design. It has popularized gameplay loops that are centered around the acquisition of randomized "loot" to improve your role-playing characters efficient. "Diablo 2" that was just remasteredand relaunched, solidified the gameplay loop, whereas "Diablo 3" which Cheng also worked on, was streamlined and refined it.

Although the year 2018 was difficult for Cheng and the team, he said it only strengthened their determination to show "Immortal" an excellent game for the Diablo series, especially since its launch on mobile is free to play and brings the series to its largest potential audience yet. The game releases June 2.

Cheng's enthusiasm about the project was palpable in an interview with him. "I am convinced that Diablo Immortal' will change a lot of players' perceptions of the notion of an app for mobile devices," Cheng told The Washington Post. "That was our main goals since the beginning. Let's raise the standard of cheap D2R Ladder Items what people can expect from the mobile games."